Help Desk

The Evil That Games Do IV

SCOTT: Marketing has already started putting out press releases about UberQuest.. isn’t that kind of jumping the gun?

ALEX: Well, maybe a little, but the gaming community understands that during the initial phase of a computer game project, there’s a lot of wishful thinking going on.

ALEX: The first step is to try and cram all the neat features you can into the game, you see, and then the next steps involve triage — deciding which features have to stay, and which can be cut in the name of game stability.

SCOTT: So how long does this first step usually last?

ALEX: Until about three weeks before we release the game.

Related posts

Questions Best Left Unasked

C. B. Wright

Son of the Birth of Binky, Part 2

C. B. Wright

Inappropriate Questions

C. B. Wright

Leave a Comment